Where is katzenstein lab




















OK, enough of my whining. Let me give you some useful suggestions. As with any dungeon, make at least one friend among the people you go with — so you can port to each other. Only stop on the ramps between roofs, in the middle of the ramp not near either edge. Watch the monsters to see where they make their loop. Pause and wait until it is clear in both directions — look behind you, because where one pattern starts, the previous one is likely to have ended where the two sets of monsters If one of you feels reasonably confident about moving along the rooftops, go alone.

Less of a chance of someone getting caught. And if the runner is caught, they can call to friends for help.

Make the long trips only once — have someone mark a location at the wall to the right with the gates. After each fight with a boss, teleport back, rather than walk back over the stupid rooftops. The gate is to the left.

The guy with the combination, Firegut pts — Fire , is off to the left. Mark a location by the gate, Get ready for rooftop run 1. Fight Firegut and henchman. You will find that there is a second gate; Go to Watson, who tells you to visit another guy — Clanker — with the new combination.

Mark the location again, and get ready for another rooftop run. Fight Clanker pts — Life and henchman. To open this gate, you need to disable 5 chimneys. Then the gate opens, and the lab is two rooftops away. On the right as you enter is the Stray Cat. You can get to him before fighting Katzenstein. Behind him in the lab is a volume of The History of Marleybone. You cannot read it until you fight the good doctor.

Smogger While you are in the Lab, there is an extra boss named Smogger. Share this: Twitter Facebook Reddit. Like this: Like Loading Leave a Reply Cancel reply Enter your comment here Fill in your details below or click an icon to log in:. Email required Address never made public. Name required. The record is 15, can we beat that? Follow Following. Sign me up. Already have a WordPress.

Log in now. After you defeat Firegut and his Golem, return to Watson. Next, you will have to defeat Clanker. To get to him, go left from Watson, right at the first intersection, then right at the second intersection. Clanker is a Rank 5 Life boss with HP. He has tremendous resistance to Life and uses Death Shield. He has a Clockwork Warrior with him. After you defeat them, go back to Watson.

After speaking with him, go right. Along this path, there will be chimneys. You need to turn all of them off to gain access to the lab itself. Just follow the street and backtrack around the corners to find all of them.

Once you've done that, you're ready to face the mad professor himself. But wait! Don't go rush into battle so quickly. Turn right upon entrance of the lab to find the Katzentien's Lab Cat for the Zeke quest. Just 1 to go!

Once you've rescued your overalled feeline friend, head to the center of the lab to battle Katzenstein. He has a Potbelly with him. This battle can difficult alone, but it's nothing to worry about if you have someone helping you. After you defeat him, Grunk, the doc's assistant, will tell you to gather him some supplies to make a golem. The supplies is in boxes scattered around the lab. While you're at the back of the office, go ahead and read the book.

Just one more book left! Once you gather it for him, he will tell you to turn on all the computers. Once you do, head back to the center of the lab and talk to the golem. He reveals Meowiarity's location in Big Ben. You have completed Katzenstein's Lab! But what about that area of the map that we haven't been to yet? Well, if you're interested in a new badge and a secret boss, read on. If you're ready to tackle the final guantlet and catch up with Meowiarity, teleport back to Reagent's Square and head on over to the museum.

Enter Katzensteins Lab portal beside the jailed street sweeper on Scotland Yard roof. Go straight ahead to the end of the roof and talk to Watson. To Watson's right is the door to go through. The enemies in here will grab you into a street fight even if you may be clear of them so expect several unwanted fights through this quest. Note the sequence of the red symbols that appear in the corner: snowflake or sun , bird, tree, bug as this is the combination.

Go back to Watson and open the gate that is to his left. There is another gate behind that gate that you can't open so go back and talk to Watson. After the fight note the sequence of the red symbols that appear in the corner: tree, snowflake or sun , bird, bug. Go back and talk to Watson. On the way there turn off the 5 smokestacks.



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